Update 1.1.2
Alrighty, so I decided to add some more to the game today! I figure why not, I had been talking with friends about what they wanted to see added. I knew the path to add the things they spoke of so I just went ahead and did it! Although I will mention this and the last hotfix build are now debug versions. I hate to say it but it looks like Godot 3s mysterious ways have caught up with me this time. The game only crashes if I export with no debug, and the logs are empty and have no errors.
So for now until I either find a fix, or until I can remake the game in Godot 4 (if I end up wanting to take this game further) they'll be debug builds.
I also want to note that v1.0.1 is staying up for download. Since I changed the gameplay in this version from the "classic" method of play. I wanted to make sure people could experience it as it was when it was first released!
Thanks all for enjoying!
The Major stuff!
- Added Potions! ; Heal yourself and continue the chopping spree even if you get chopped!
- Added Hour Glasses! ; Add a couple of extra seconds to the clock! More time for chopping!
The minor stuff
- removed individual scene loading scripts related to bootup
- added a single script to handle all scene loading, button, and link connecting
- removed Left & Right Axe, replaced with more generic variant "Item"
- added different item mechanics, and made changes to hit checking for new functions
- new spawn rate table
- now able to skip boot screens with esc
- fixed randomize()
- attempted to fix crash at export without debug
Files
Get Pixel Chopper
Pixel Chopper
How many chops can you do in 60 seconds?
Status | Released |
Author | Mr.Nekuromu |
Tags | 2D, 8-Bit, Arcade, chiptune, Clicker, NES (Nintendo Entertainment System), Pixel Art, Retro, Short, Singleplayer |
Languages | English |
More posts
- HTML5 EditionApr 25, 2022
- Hotfix v1.0.1May 05, 2021
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